Our professionals created a best-in-class training headset that works for collective team exercises, repeatably over large areas and in various lighting and environmental conditions, to aid with training and mission rehearsal needs as part of an interconnected extended reality environment. Under this effort, we developed augmented reality and mixed reality (AR/MR) headset, with binocular image presentation and integrated head tracking, purpose-built for Special Operations Forces-peculiar tradecraft training and mission rehearsal with offboarded and Operator-worn power, data, and computing to minimize the load on the head.

BANC3's solution fills a critical hole in AR/MR solutions that standalone AR/MR headsets cannot fill by providing a large multi-room reconfigurable & interconnected multi-person extended reality training environment with trackable results and repeatable sessions.

Our HUD integrates UWB tracking and a wearable compute pack such as the S20 based ATAK. We incorporate the tracking methods into our Unity API and deliver an open platform demo of an AR training facility. ThirdEye integrated all necessary drivers and developed all software APIs to allow developers to create virtual environments on top of the HADES open platform.